Not that it's the best approach to cloud saving, requiring that connection, but it's a common and valid method. The only excuse for requiring an online connection in single-player games is when the game utilizes cloud saves, really. I think multiplayer competition can really give games longevity that you wouldn't see if there was no multiplayer. Developing both proper single-player and multiplayer components would be twice as much work for likely much less reward, since single-player people probably won't buy as many IAPs, if any. If Kingdoms & Lords had the same quality of multiplayer as these titles, it would have been a really impressive game!ĭevelopers just have a limited amount of time and money that they can spend when making a game. Well, both this and Cloud Raiders have way more developed and intricate raiding mechanics than Kingdoms & Lords. But with Royal Revolt’s unique gameplay, it still feels very fresh and natural. Again, the defense component is similar to other multiplayer raiding games. You can unlock and upgrade a variety of towers to guard the path, as well as customizing the waves of soldiers who will defend it. The other side of the coin is defense! Each player gets to customize the path leading to his or her castle. Considering how fun Royal Revolt’s core gameplay is, attacking an endless variety of fellow players is quite enthralling. You’ll still get money even if you don’t destroy the enemy’s castle gate in time, but you get a lot more rewards for fully conquering the level. Levels are now timed, much like Cloud Raiders and other Clash of Clans-style games. New scrolls act like extra powerful spells, but they cost gems (premium currency) so you probably won’t use them much. Players can still equip spells to deal damage or heal their teammates. Launching troops is as simple as tapping the button at the bottom of the screen when your troop meter fills up. You still command a prince (who can level up but sadly can’t be visually customized) and run through the levels, automatically hacking away at the enemy’s waves of enemies and obstacles. Attacks on other players feel just like the single-player levels of the original. More gaming news and updatesĬheck out the latest from Mic, including our list of video games that made fun of their players, a personal essay about dealing with anxiety through Breath of the Wild, a look at the racist and sexist experiences in eSports and a plea for better character customization options for black characters.If you’re worried about Royal Revolt 2 feeling too different from the first game, fear not. You might have to just stick it out and rearrange your village for better results. In short, yes, it can be done, but restarting in Clash of Clans seems to be against the spirit of how Supercell wants people to play the game. If you use Google Play to log into Clash of Clans, you'll have to use a different account to start over. On Android, you can reinstall the application but, again, your village is tied to your Google Play account. You could also factory reset your device, but that might be overkill. On iOS, your village is tied to your Game Center account, so you'll have to log in with a different Game Center account or download the game on a new device. Sadly, it's not super easy to do this in Clash of Clans.Īs per Supercell's support website, Clash of Clans wasn't designed with quitting and restarting in mind. There's definitely value in starting fresh after accumulating some knowledge of how best to go about things. Clash of Clans Reset: How to restart your village Unfortunately, Supercell doesn't make that particularly easy or convenient. However, maybe you want to wipe the slate clean and start over. Many Clash of Clans players are focused on making their new builder base as defensible as possible right now.
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